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[ DATA_LOG: 06.05.2026 // 22:17 ] Новость

7.41c Gameplay Patch

Version 7.41c is out now and you can check out the Version notes here.

In addition, over the last few days we've addressed the following issues:


  • Resolved illusions not duplicating the correct level of neutral item enchantment
  • Resolved Bloodstone's Bloodpact having a superfluous stack counter
  • Resolved Conjurer's Catalyst getting into a state where it never triggers
  • Resolved Consecrated Wraps having varying sell cost based on how many charges are active
  • Resolved Crella's Crozier Rite of Rumusque healing for more than intended when redirecting heal from targets with other sources of health restoration
  • Resolved Crella's Crozier not working on health regeneration
  • Resolved Crella's Crozier working on overheals
  • Resolved Jidi Pollen Bag's tooltip overstating the damage it deals
  • Resolved Refresher Shard's mana cost not showing on the item icon
  • Resolved Refresher Orb and Refresher Shard sometimes not sharing a cooldown
  • Resolved Abaddon's Withering Mist creating particles when a unit dies
  • Resolved Ancient Apparition's Chilling Touch consuming more mana when triggering Specialist's Array or Hydra's Breath.
  • Resolved Ancient Apparition's Bone Chill with Aghanim's Scepter not updating to the Scepter values until the Bone Chill per hero level interval was achieved
  • Resolved Axe's Battle Hunger with Level 10 Talent sometimes permanently granting Axe bonus movement speed
  • Resolved Bristleback being able to use Quill Spray while channeling if it is on Autocast
  • Resolved Centaur Warrunner's Hoof Stomp not being treated as an ability cast by other abilities (Pugna's Nether Ward, Silencer's Last Word, etc.)
  • Resolved Chaos Knight's innate not being duplicated to his illusions
  • Resolved Clinkz losing health when tread swapping while having bonus health from Death Pact
  • Resolved Clockwerk's allies sometimes getting stuck inside his cogs
  • Resolved Dark Willow's Bedlam displaying a cast range
  • Resolved Dragon Knight gaining flying movement with Aghanim's Scepter before level 4 Dragon Form
  • Resolved Earth Spirit's Enchant Remnant not being affected by cooldown reduction when cast on a stone remnant.
  • Resolved Enigma's Eidolons not having +-4 damage spread
  • Resolved Kazurai Katana being affected by status resistance
  • Resolved some instances where Kazurai Katana could unexpectedly fail
  • Resolved Kunkka's Admiral's Rum having the incorrect hangover duration when applied from Kunkka's Ghostship
  • Resolved Lich's Frost Shield healing Lich's Ice Spire past its max health
  • Resolved Lone Druid's Spirit Bear counting as a Creep when attacking Undying's Tombstone
  • Resolved Lone Druid's Inscribed Gem "Entangling Claws Duration" not tracking properly
  • Resolved Enchanter's Bauble not working on Lone Druid's Spirit Bear
  • Resolved Lone Druid's Spirit Bear being able to move items to stash while dead by manually dragging items into the stash
  • Resolved Mars trying to block the ground if targeting his own position with Bulwark
  • Resolved Mars God's Rebuke not having its targeting reticule match the actual area of effect
  • Resolved Meepo clones not properly syncing cooldown of multiple copies of the same item
  • Resolved Meepo clones being able to use Megameepo
  • Resolved Meepo's Divided We Stand being able to clone Roshan's Banner
  • Resolved Mirana's Celestial Quiver not appearing in damage breakdowns or appearing to Adjustment its damage in regards to spell amplification
  • Resolved being able to track Monkey King through Changing of the Guard with pings or click commands.
  • Resolved Muerta's Spectral Slug debuff incorrectly visually appearing to be applying ethereal to debuff immune heroes when they are not ethereal
  • Resolved Muerta's Supernatural stacks lost upon Death rounding up instead of down
  • Resolved Outworld Destroyer's Astral Imprisonment hiding a debuff immune hero's health bar
  • Resolved Phoenix's Dying Light not having increased radius with certain AoE increasing items
  • Resolved Rubick not gaining Faceless Void's Reverse Time Walk even when he have scepter
  • Fix Slark's Shadow Dance not displaying the duration of the buff in the buff bar
  • Resolved Sniper's Headshot not slowing while Take Aim is active
  • Resolved Sven's Warcry showing a "Warcry Aura" on nearby allies that doesn't do anything when he has Aghanim's Shard
  • Resolved crash when Tidehunter eats a fish with a completely full inventory
  • Fix Tidehunter's Leviathan's Catch not working if Tidehunter ate a fish while stunned.
  • Resolved heroes gaining health after Tinker's laser with Aghanim's Scepter expires
  • Resolved Treant Protector being able to maintain Nature's Guise invisibility when casting Nature's Guise and leaving the trees in the same frame
  • (Ability Draft) Resolved Undying being able to refresh Ceaseless Dirge with Tinker's Rearm
  • Resolved Ursa's Enrage visual effects lingering longer than the ability duration
  • Resolved Venomancer's Snakebite dealing damage multiple times on triggered attacks
  • Resolved Winter Wyvern's Winter's Curse causing targets with Chipped Vest to damage Winter Wyvern during the curse
  • Resolved Winter Wyvern's Winter's Curse causing all Blade Mails to stop working during the duration of the cast
  • Resolved Winter Wyvern's Winter's Curse not increasing its duration when enemy illusions enter the area or an enemy entered the curse very close to the time it was created
  • Resolved being able to sometimes use some items during Winter Wyvern's Winter's Curse if the duration was extended
  • Resolved Winter's Curse status labels not updating appropriately if the duration was extended
  • Resolved Zeus's Nimbus visually showing the incorrect number of pips for how many hero hits it takes to destroy.
  • Resolved Progressive Refinement not working for SFM

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