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7.41c Gameplay Patch

[p]Version 7.41c is out now and you can check out the Version notes here.[/p]

In addition, over the last few days we've addressed the following issues:

  • Resolved illusions not duplicating the correct level of neutral item enchantment

  • Resolved Bloodstone's Bloodpact having a superfluous stack counter

  • Resolved Conjurer's Catalyst getting into a state where it never triggers

  • Resolved Consecrated Wraps having varying sell cost based on how many charges are active

  • Resolved Crella's Crozier Rite of Rumusque healing for more than intended when redirecting heal from targets with other sources of health restoration

  • Resolved Crella's Crozier not working on health regeneration

  • Resolved Crella's Crozier working on overheals

  • Resolved Jidi Pollen Bag's tooltip overstating the damage it deals

  • Resolved Refresher Shard's mana cost not showing on the item icon

  • Resolved Refresher Orb and Refresher Shard sometimes not sharing a cooldown

  • Resolved Abaddon's Withering Mist creating particles when a unit dies

  • Resolved Ancient Apparition's Chilling Touch consuming more mana when triggering Specialist's Array or Hydra's Breath.

  • Resolved Ancient Apparition's Bone Chill with Aghanim's Scepter not updating to the Scepter values until the Bone Chill per hero level interval was achieved

  • Resolved Axe's Battle Hunger with Level 10 Talent sometimes permanently granting Axe bonus movement speed

  • Resolved Bristleback being able to use Quill Spray while channeling if it is on Autocast

  • Resolved Centaur Warrunner's Hoof Stomp not being treated as an ability cast by other abilities (Pugna's Nether Ward, Silencer's Last Word, etc.)

  • Resolved Chaos Knight's innate not being duplicated to his illusions

  • Resolved Clinkz losing health when tread swapping while having bonus health from Death Pact

  • Resolved Clockwerk's allies sometimes getting stuck inside his cogs

  • Resolved Dark Willow's Bedlam displaying a cast range

  • Resolved Dragon Knight gaining flying movement with Aghanim's Scepter before level 4 Dragon Form

  • Resolved Earth Spirit's Enchant Remnant not being affected by cooldown reduction when cast on a stone remnant.

  • Resolved Enigma's Eidolons not having +-4 damage spread

  • Resolved Kazurai Katana being affected by status resistance

  • Resolved some instances where Kazurai Katana could unexpectedly fail

  • Resolved Kunkka's Admiral's Rum having the incorrect hangover duration when applied from Kunkka's Ghostship

  • Resolved Lich's Frost Shield healing Lich's Ice Spire past its max health

  • Resolved Lone Druid's Spirit Bear counting as a Creep when attacking Undying's Tombstone

  • Resolved Lone Druid's Inscribed Gem "Entangling Claws Duration" not tracking properly

  • Resolved Enchanter's Bauble not working on Lone Druid's Spirit Bear

  • Resolved Lone Druid's Spirit Bear being able to move items to stash while dead by manually dragging items into the stash

  • Resolved Mars trying to block the ground if targeting his own position with Bulwark

  • Resolved Mars God's Rebuke not having its targeting reticule match the actual area of effect

  • Resolved Meepo clones not properly syncing cooldown of multiple copies of the same item

  • Resolved Meepo clones being able to use Megameepo

  • Resolved Meepo's Divided We Stand being able to clone Roshan's Banner

  • Resolved Mirana's Celestial Quiver not appearing in damage breakdowns or appearing to Adjustment its damage in regards to spell amplification

  • Resolved being able to track Monkey King through Changing of the Guard with pings or click commands.

  • Resolved Muerta's Spectral Slug debuff incorrectly visually appearing to be applying ethereal to debuff immune heroes when they are not ethereal

  • Resolved Muerta's Supernatural stacks lost upon Death rounding up instead of down

  • Resolved Outworld Destroyer's Astral Imprisonment hiding a debuff immune hero's health bar

  • Resolved Phoenix's Dying Light not having increased radius with certain AoE increasing items

  • Resolved Rubick not gaining Faceless Void's Reverse Time Walk even when he have scepter

  • Fix Slark's Shadow Dance not displaying the duration of the buff in the buff bar

  • Resolved Sniper's Headshot not slowing while Take Aim is active

  • Resolved Sven's Warcry showing a "Warcry Aura" on nearby allies that doesn't do anything when he has Aghanim's Shard

  • Resolved crash when Tidehunter eats a fish with a completely full inventory

  • Fix Tidehunter's Leviathan's Catch not working if Tidehunter ate a fish while stunned.

  • Resolved heroes gaining health after Tinker's laser with Aghanim's Scepter expires

  • Resolved Treant Protector being able to maintain Nature's Guise invisibility when casting Nature's Guise and leaving the trees in the same frame

  • (Ability Draft) Resolved Undying being able to refresh Ceaseless Dirge with Tinker's Rearm

  • Resolved Ursa's Enrage visual effects lingering longer than the ability duration

  • Resolved Venomancer's Snakebite dealing damage multiple times on triggered attacks

  • Resolved Winter Wyvern's Winter's Curse causing targets with Chipped Vest to damage Winter Wyvern during the curse

  • Resolved Winter Wyvern's Winter's Curse causing all Blade Mails to stop working during the duration of the cast

  • Resolved Winter Wyvern's Winter's Curse not increasing its duration when enemy illusions enter the area or an enemy entered the curse very close to the time it was created

  • Resolved being able to sometimes use some items during Winter Wyvern's Winter's Curse if the duration was extended

  • Resolved Winter's Curse status labels not updating appropriately if the duration was extended

  • Resolved Zeus's Nimbus visually showing the incorrect number of pips for how many hero hits it takes to destroy.

  • Resolved Progressive Refinement not working for SFM




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