Quas
Allows manipulation of ice elements. Active Quas instances imbue Invoker with bonus hp regeneration. Passively grants bonus strength per level of Quas.
Wex
Allows manipulation of storm elements. Active Wex instances imbue Invoker with bonus movement and attack speed. Passively grants bonus agility per level of Wex.
Exort
Allows manipulation of fire elements. Active Exort instances imbue Invoker with bonus attack damage. Passively grants bonus intelligence per level of Exort.
Cold Snap
Invoker draws the heat from an enemy, chilling them to their very core for a duration based on the level of Quas. The enemy will take damage and be briefly frozen. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases based on the level of Quas.
Ghost Walk
Invoker manipulates the ice and electrical energies around him, rendering his body invisible and gaining health and mana regen. The elemental imbalance created as a consequence slows nearby enemies based on the level of Quas, and slows Invoker as well based on the level of Wex.
Tornado
Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals base damage plus added damage based on levels in Wex. DISPEL TYPE: Basic Dispel
E.M.P.
Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after 2.9 seconds. The detonation covers an area, draining mana based on the level of Wex. Deals damage for each point of mana drained. If EMP drains mana from an enemy hero, Invoker gains 25% of the mana drained.
Alacrity
Invoker infuses an ally with an immense surge of energy, increasing their attack speed based on the level of Wex and their damage based on the level of Exort.
Chaos Meteor
Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level of Wex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort.
Sun Strike
Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the earth. Deals damage based on the level of Exort, however this damage is spread evenly over all enemies hit.
Forge Spirit
Invoker forges a spirit embodying the strength of fire and fortitude of ice. Damage and armor are based on the level of Exort while attack range, health, and duration are based on the level of Quas. The elemental's scorching attack is capable of melting the armor of enemy heroes. The number of spirits spawned is determined by the lower level of Quas and Exort.
Ice Wall
Generates a wall of solid ice directly in front of Invoker for a duration based on the level of Quas. The bitter cold emanating from it greatly slows nearby enemies based on the level of Quas and deals damage each second based on the level of Exort.
Deafening Blast
Invoker unleashes a mighty sonic wave in front of him, dealing damage to any enemy unit it collides with based on the level of Exort. The sheer impact from the blast is enough to knock those enemy units back for a duration based on the level of Quas, then disarm their attacks for a duration based on the level of Wex.
🎮 RECOMMENDED SKILL BUILD
Standard meta leveling order — ability priority per level (1–18).
Quas
Wex
Exort
Cold Snap
Ghost Walk
Tornado
E.M.P.
Alacrity
Chaos Meteor
Sun Strike
Forge Spirit
Ice Wall
Deafening Blast
🌳 RECOMMENDED TALENT TREE
Optimal talent choices per level bracket (10–25).
⚡ KEY SPELL COMBOS & CAST ORDER
Master your ability execution. Press skills in the specified sequence for maximum efficiency.
Tornado Meteor Combo
Lift with Tornado, drop Meteor, push with Blast.
Tornado
Chaos Meteor
Deafening Blast
⚗️ POPULAR ITEM BUILDS
Real-time popular items categorized by game phase and role focus.
Starting Items
Early Game
Mid Game
Late Game
TACTICAL STRATEGIES & OBJECTIVES
Select a tactical strategy to view custom item guidelines and optimal hero synergies for Invoker.
PUSHING & OBJECTIVE SIEGE STRATEGY
Focus on fast tower demolition and lane control. Coordinate with team to secure the **Aegis** and press high ground during power spikes.
Core Strategy & Neutrals
As a Intelligence hero, choosing the right neutral items can turn the tide of battle. Here are the recommended active neutral items for each tier in Patch 7.41d:
Arcane Ring
Occult Bracelet
Trusty Shovel
Vambrace
Philosophers Stone
Eye Of_the_vizier
Psychic Headband
Ceremonial Robe
Stormcrafter
Rattlecage
Timeless Relic
Telescope
Seer Stone
Book Of_shadows
Force Boots
MATHEMATICAL COUNTER-PICKS
These heroes possess abilities or stat scaling that naturally neutralize Invoker's primary game plan. A positive green advantage indicates how much higher their winrate is when playing specifically against Invoker. Data is derived from millions of public matches.
⚔️ ШПАРАГАЛКА ДЛЯ ЛАЙНИНГА
Тактическая инструкция по игре на линии против ваших главных 5 контр-пиков. Используйте это во время стадии драфта!
🏆 ИГРОВЫЕ ОРИЕНТИРЫ (МЕДИАНЫ)
Показатели результативности, к которым нужно стремиться, чтобы соответствовать выбранному рангу на этом герое.
CONFRONTATION ITEMS
Black King Bar
Abyssal Blade
Glimmer Cape
Linken's Sphere
Monkey King Bar
Satanic
💡 AI ТРЕНЕР DOTA PLUS™
ПИК СИЛЫ ПО ХОДУ ИГРЫ
СОВЕТЫ ДЛЯ ПОБЕДЫ
📈 META-ТРЕНД ГЕРОЯ
🛡️ ЗАЩИТНЫЙ ЗАКУП (VS ГЕРОЯ)
Desolator
Assault Cuirass
Mekansm
Pipe of Insight
Hand of Midas
Battle Fury
Maelstrom
Radiance
Blink Dagger
Spirit Vessel
Diffusal Blade